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Devlog
Procedural Generation is here!
July 05, 2020
by
Terminal Goblin Games
We now have randomly generated maps, item and enemy spawns! This was made using a very simplified rogue-like dungeon generating algorithm which you can checkout here: https://gitlab.com/terminal-gobl...
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Release devlog
May 13, 2020
by
Terminal Goblin Games
Wanted to make a game over the weekend to test my skills with Godot! This is my devlog for the first leg of development...
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